package com.yanqu.road.logic.config.unioncampwar;

import com.yanqu.road.entity.config.system.PropertyWeightItem;
import com.yanqu.road.utils.property.Property;

import java.util.ArrayList;
import java.util.List;

public class UnionCampWarDefeatNumConfig {
    private int defeatNum;
    private Property rewards;//固定奖励
    private List<PropertyWeightItem> randomRewards = new ArrayList<>();//随机奖励
    private int subHp;

    public int getDefeatNum() {
        return defeatNum;
    }

    public void setDefeatNum(int defeatNum) {
        this.defeatNum = defeatNum;
    }

    public Property getRewards() {
        return rewards;
    }

    public void setRewards(Property rewards) {
        this.rewards = rewards;
    }

    public List<PropertyWeightItem> getRandomRewards() {
        return randomRewards;
    }

    public void setRandomRewards(List<PropertyWeightItem> randomRewards) {
        this.randomRewards = randomRewards;
    }

    public int getSubHp() {
        return subHp;
    }
}
